In part 2 of “Atari’s Biggest Mistake” we explore the core reasons why Atari blundered in 1982 with their biggest releases and explore a “what if” scenario right out of The Vertical Blank.
What really was Atari’s biggest mistake? Was it ET for the 2600, was it Pac-Man for the 2600? Was it over confidence and inexperience? Or was it some else entirely? In this 2nd part of our brand new investigative series on the real failure of Atari, we delve deep into the exact moments that we feel turned Atari from, the fastest growing company in the world, to a failure 3 years later.
This podcast includes never before heard interviews with Nolan Bushnell, Chris Crawford and Curt Vendel.
Atari Business is Fun
Chris Crawford Interview : http://www.8bitrocket.com/2017/06/16/in-depth-interview-with-game-philosopher-king-chris-crawford/
History Of Atari Part 1 (with Nolan Bushnell Quotes): https://www.gamasutra.com/view/feature/2000/the_history_of_atari_19711977.php?page=1
History Of Atari Part 2 (with Nolan Bushnell Quotes): https://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?page=1
Antic ET Story: https://www.atarimagazines.com/v2n4/etgame.html
Antic Podcast with Dave Comstock, programmer for E.T. Phone Home: https://ataripodcast.libsyn.com/antic-interview-316-dave-comstock-et-phone-home-superman-iii-cloak-dagger?fbclid=IwAR1PKHuEKcKRV6LhMBE6GxaMmElFu5s_eE-d1t6rZnuPt7Hx4BOCK2tj7yk
The Atari 5200 FAQ
Atariprotos.com Atari 5200 Pac-Man
Atarimania.com Atari 8bit Et Phone Hone
Atarimania.com Atari 8bit Pac-Man
AtariMuseum.com Atari 400 “Candy”
Antic Magazine December 1982
Electronic Games Magazine October 1982
Electronic Games Magazine May 1984
Antic Magazine July 1983
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To salute the end of summer, w e are re-running a story from last season named "Big Mouse And Little Mouse" that has been updated, expanded and remastered. This is a story about the type of imaginative play that occurs when kids are trying to discover the world. This was play in world of the mid 70's, without screens (except the wood console one on the living room). The events in this story are all real, and all took place on a single day that I recall vividly from our childhood. The story take place in and around our childhood home as we used every inch of it to master our world growing up in Generation X. ...
In part 2 of our discussion with Steve Golson, we cover the glory of the Ms. Pac-Man, arcade game, and fate the lay ahead for GCC as Atari's silent but productive game and hardware producing secret weapon.Betty Ryan bio: http://www.atariwomen.org/stories/betty-ryan-tylko/Electronic Games June 1982 :http://www.digitpress.com/library/magazines/electronic_games/electronic_games_jun82.pdf Electronic Games September 1984: http://www.digitpress.com/library/magazines/electronic_games/electronic_games_sep84.pdf Steve Golson's Web Site: https://trilobyte.com/about/ Branding by Daryl LittsAdditional Music: "Decathlon" By Tony LongworthTony Longworth Patreon: https://www.patreon.com/tonylongworthWeb Site: http://www.intotheverticalblank.comTwitter: @Atari_VB_podFacebook: https://www.facebook.com/intotheverticalblank/ Email: [email protected] ...
As we we prepare for the 2020 Chirstmas episode of Into The Vertical Blank, here is a supercut of three Christmas stories from past seasons told for the first tiem, in Chronological order: -The Best @*#! Christmas Ever (1983) -Atari 7800 Christmas (1986) -The Christmas Train (1982-2011) ...